Thoughts & Ideas

Blog

Writing about software engineering, AI, building products, and the chaos of shipping fast.

September 2026

15 posts

AI

AI Videos with HyperFrames

Script from an LLM, custom skills, HyperFrames and storyboards.

Game Dev

Claude Code vs Codex for Game Dev

How I choose between Claude Code and Codex when making games.

AI

Using a Computer Is Like Star Trek Now

Voice in and out, asking for reports, and holodecks as the future of entertainment.

Engineering

Don't One-Shot It

Iterations with manual or automated gates, with proper planning.

Productivity

How to Come Up with Custom Skills

Spotting when something should be a skill.

Game Dev

Images and References Are Very Powerful

Why images and references do so much in AI game dev.

AI

Plan with the Expensive Model, Execute with a Cheaper One

Planning with Fable / Astra, executing with Opus or similar.

Game Dev

Prototyping with Godot

Why I prototype games in Godot.

Game Dev

Tripo3D First, Blender Cleanup Second

Generating models with Tripo3D, then cleaning them up with Codex and the Blender MCP.

Game Dev

Web LLMs for Game Ideas

Using Gemini and other web LLMs to come up with game ideas.

AI

It's Just a Prompt

Configurations are easy and cheap now, so design decisions can be different.

Engineering

No, I Don't Know Java. I Know Claude.

Languages don't matter anymore. Asking 'do you know Java?' stopped mattering. The world changed, and a lot of us haven't caught up yet. It takes change to see change.

Productivity

Humans Can Multitask Now

For the first time, humans can actually multitask — how to do it well.

Game Dev

My AI Game Dev Workflow

How I actually build games day to day with AI in the loop.

Voice

Voice Is the New Keyboard

Setting up vibe coding with voice — the software, the mic, and getting off the keyboard.

July 2026

1 post

June 2026

9 posts

Engineering

The Future of AI and Code Is Visual, Not Text

Every industry solved how to look at its data — from subway maps to blueprints. We're still staring at text files.

Hardware

Why and How I Use IoT to Monitor and Automate My Applications

Wiring sensors and microcontrollers into my stack to watch, alert on, and automate my applications in the real world.

Productivity

Why You Should Run Your Whole Project from SwiftBar

A menu bar is the cheapest mission control you'll ever build — glance at every agent, build, and deploy, and control them without leaving your screen.

AI Agents

When to Reach for /goal Agents (and How Much Thinking to Spend)

A field guide to delegating with /goal agents — when a goal beats a one-off prompt, and how to dial thinking effort up or down for the job.

Engineering

How to Make Your Agents Smarter

Practical ways to level up your agents — memory, feedback loops, and the habits that compound.

Engineering

Why Post-Mortems With Your Agents Matter

Running retrospectives with your agents — why reviewing what went wrong is worth the time.

Productivity

The Custom Skills and Commands I Actually Use

My everyday kit of custom skills and slash commands — what each one does and why it earns its keep.

Engineering

What to Consider When Architecting New Ideas

The questions I ask before writing a single line for something new.

Productivity

Design Better Plans: Ditching .md for HTML

Why I write plans in HTML now, and how it makes them easier to design and execute.

May 2026

5 posts

March 2026

3 posts

February 2026

1 post

January 2026

5 posts

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